/* battle stage: mesh sprites, enemy bars */
#stagec { position: absolute; inset: 0; width: 100%; height: 100%; z-index: 1; pointer-events: none; }
.foe { position: absolute; width: var(--w, 70px); height: 0; transform: translateX(-50%); margin: 0; z-index: 4; pointer-events: none; }
.foe .fhp { position: absolute; left: 12%; right: 12%; bottom: 2px; top: auto; height: 5px; border-radius: 3px; background: rgba(0, 0, 0, .75); border: 1px solid rgba(255, 255, 255, .18); overflow: hidden; }
.foe.boss { display: none; }
.dmg.hurt { color: #ff8a9c; font-size: 15px; }

.hpbox { bottom: calc(14px + env(safe-area-inset-bottom, 0px)); left: auto; right: max(12px, env(safe-area-inset-right, 0px)); width: 46%; }
.wave .mv { margin-left: auto; }
.mini { height: 26px; padding: 0 9px; border-radius: 8px; font-size: 12px; font-weight: 700; white-space: nowrap; color: var(--paper); background: rgba(5, 6, 12, .72); border: 1px solid var(--line-2); }
.wave .stn { min-width: 0; overflow: hidden; text-overflow: ellipsis; }
/* the card header makes room for the small label above the glyph */
.cc .hd { height: 64px; place-items: end center; padding-bottom: 5px; }
.cc .new { top: 4px; }

/* story: free-standing figures; the speaker steps forward */
#story.vn .vbg.cg { filter: none; inset: 0; width: 100%; height: 100%; animation: kb 12s ease-out forwards, fadein .8s; }

/* story: two figures side by side, the speaker lit and the other in shadow; the right side faces back */
#story.vn .vch { top: auto; bottom: 23%; height: 47%; width: 60%; object-fit: contain; object-position: 50% 100%; -webkit-mask-image: none; mask-image: none; filter: brightness(.38) saturate(.65) drop-shadow(0 8px 14px rgba(0, 0, 0, .55)); transform: none; }
#story.vn .vch.l { left: -7%; right: auto; }
#story.vn .vch.r { right: -7%; left: auto; transform: scaleX(-1); }
#story.vn .vch.solo { left: 50%; width: 72%; height: 52%; transform: translateX(-50%); }
#story.vn .vch.on { z-index: 1; filter: drop-shadow(0 8px 18px rgba(0, 0, 0, .6)); transform: scale(1.05) translateY(-6px); }
#story.vn .vch.r.on { transform: scale(-1.05, 1.05) translateY(-6px); }
#story.vn .vch.solo.on { transform: translateX(-50%) scale(1.03) translateY(-6px); }
#story.vn .vch.back { bottom: 33%; height: 38%; width: 48%; }
#story.vn .vch.l.back { left: 16%; } #story.vn .vch.r.back { right: 16%; }

/* the world regains colour as the parts return */
#battle .bg { filter: saturate(calc(.12 + var(--lv, 0) * 1.1)) brightness(calc(.42 + var(--lv, 0) * .5)) contrast(1.05); }
#battle.full .bg { filter: saturate(1.3) brightness(.92); }
#battle.silence .bg { filter: saturate(0) brightness(.22); transition: filter 1.2s; }
#battle.silence .parts .pm { opacity: .22; filter: grayscale(1); transition: opacity 1.2s, filter 1.2s; }
#battle.silence .allybar { opacity: .35; transition: opacity 1.2s; }

/* numbers: bigger, punchier */
.dmg { font-size: 23px; -webkit-text-stroke: 1px rgba(0, 0, 0, .55); animation: dmgpop .85s cubic-bezier(.2, 1.4, .4, 1) forwards; }
.dmg.crit { font-size: 42px; -webkit-text-stroke: 0; }
.dmg.crit::before { top: -15px; font-size: 11px; }
.dmg.hurt { color: #ff6f87; font-size: 26px; }
.dmg.heal { font-size: 24px; }
.dmg.nil { color: #9c9cb4; font-size: 20px; }
@keyframes dmgpop { 0% { opacity: 0; transform: translateX(-50%) scale(.4); } 14% { opacity: 1; transform: translateX(-50%) translateY(-6px) scale(1.35); } 30% { transform: translateX(-50%) translateY(-10px) scale(1); } 70% { opacity: 1; } 100% { opacity: 0; transform: translateX(-50%) translateY(-42px) scale(.92); } }
.combo { left: max(12px, env(safe-area-inset-left, 0px)); right: auto; top: 27%; text-align: left; }
.combo b { font-size: 40px; }
.combo[data-t="1"] b { background-image: linear-gradient(180deg, #fff, #ffd77a); }
.combo[data-t="1"] small { color: var(--gold); }
.combo[data-t="2"] b { font-size: 50px; background-image: linear-gradient(180deg, #fff, #ff9b4a); }
.combo[data-t="2"] small { color: #ff9b4a; }
.combo[data-t="3"] b { font-size: 60px; background-image: linear-gradient(180deg, #fff, #ff5d7a 55%, #b57bff); filter: drop-shadow(0 2px 0 #000) drop-shadow(0 0 12px rgba(255, 93, 122, .8)); }
.combo[data-t="3"] small { color: #ff5d7a; }
.taphint { position: absolute; left: max(14px, env(safe-area-inset-left, 0px)); bottom: calc(26px + env(safe-area-inset-bottom, 0px)); z-index: 6; font-size: 12px; font-weight: 700; letter-spacing: .08em; color: var(--teal); white-space: nowrap; pointer-events: none; text-shadow: 0 1px 4px #000; animation: blink 1.6s infinite; }

/* a slanted card for each movement */
.wcard { position: absolute; left: 0; right: 0; top: 36%; z-index: 9; height: 76px; pointer-events: none; text-align: center; overflow: hidden; display: grid; align-content: center; gap: 1px; animation: wcard 1.1s cubic-bezier(.7, 0, .2, 1) forwards; }
.wcard i { position: absolute; inset: 0; z-index: -1; background: linear-gradient(90deg, rgba(5, 6, 12, 0), rgba(5, 6, 12, .85) 22%, rgba(5, 6, 12, .85) 78%, rgba(5, 6, 12, 0)); border-block: 1px solid rgba(242, 195, 91, .55); }
.wcard small { font-family: var(--latin); font-size: 10px; letter-spacing: .5em; color: var(--gold); }
.wcard b { font-family: var(--display); font-weight: 800; font-size: 26px; letter-spacing: .24em; white-space: nowrap; background: linear-gradient(180deg, #fff, #ffe39a 60%, #e7a63a); -webkit-background-clip: text; background-clip: text; color: transparent; }
@keyframes wcard { 0% { transform: translateX(105%) skewX(-18deg); } 24% { transform: translateX(0) skewX(0); } 76% { transform: translateX(0) skewX(0); opacity: 1; } 100% { transform: translateX(-105%) skewX(18deg); opacity: .6; } }

/* a new instrument joining */
.sweep { position: absolute; left: 0; right: 0; top: 34%; z-index: 10; height: 96px; pointer-events: none; display: grid; align-content: center; justify-items: center; gap: 2px; overflow: hidden; animation: wcard 1.3s cubic-bezier(.7, 0, .2, 1) forwards; }
.sweep i { position: absolute; inset: 0; z-index: -1; background: linear-gradient(90deg, transparent, var(--pc, #4fe3d0) 30%, var(--pc, #4fe3d0) 70%, transparent); opacity: .42; }
.sweep b { font-family: var(--display); font-weight: 800; font-size: 28px; letter-spacing: .18em; white-space: nowrap; color: #fff; text-shadow: 0 0 16px var(--pc, #4fe3d0), 0 2px 0 rgba(0, 0, 0, .7); }
.sweep small { font-size: 12px; font-weight: 700; letter-spacing: .12em; color: #fff; text-shadow: 0 1px 4px #000; }
.sweep.p-beat { --pc: var(--p-beat); } .sweep.p-str { --pc: var(--p-str); } .sweep.p-brass { --pc: var(--p-brass); } .sweep.p-key { --pc: var(--p-key); } .sweep.p-voice { --pc: var(--p-voice); }

/* title cards: a blade of light crosses first */
.tcard::after { content: ""; position: absolute; left: -20%; right: -20%; top: 50%; height: 2px; background: linear-gradient(90deg, transparent, #fff, var(--gold), transparent); box-shadow: 0 0 22px var(--gold); transform: rotate(-9deg) scaleX(0); animation: tblade .7s cubic-bezier(.7, 0, .2, 1) both; }
@keyframes tblade { 0% { transform: rotate(-9deg) scaleX(0); opacity: 1; } 60% { transform: rotate(-9deg) scaleX(1); opacity: 1; } 100% { transform: rotate(-9deg) scaleX(1.1); opacity: 0; } }
.tcard .tc b { font-size: 36px; }

/* the slow drift of the backdrops must never show their edge */
#battle .bg, #story.vn .vbg:not(.cg) { inset: -7%; width: 114%; height: 114%; max-width: none; }

/* a hit tears the signal */
#battle.glitch .field, #battle.glitch .bg { animation: glitch .2s steps(2) 1; }
#battle.glitch::after { content: ""; position: absolute; inset: 0; z-index: 5; pointer-events: none; background: repeating-linear-gradient(0deg, rgba(255, 255, 255, .13) 0 1px, transparent 1px 3px), linear-gradient(90deg, rgba(255, 40, 90, .2), transparent 30%, transparent 70%, rgba(60, 220, 255, .18)); animation: glitchv .2s steps(3) 1 forwards; }
@keyframes glitch { 0% { transform: translateX(-4px); filter: hue-rotate(-20deg); } 50% { transform: translateX(4px); filter: hue-rotate(25deg) saturate(1.6); } 100% { transform: none; } }
@keyframes glitchv { 0% { opacity: 1; } 60% { opacity: .7; } 100% { opacity: 0; } }

/* evolving a part reads differently at each level */
.sweep em { font-family: var(--latin); font-style: normal; font-size: 11px; letter-spacing: .5em; color: #fff; text-shadow: 0 0 10px var(--pc); }
.sweep.lv2 { height: 118px; } .sweep.lv2 i { opacity: .6; } .sweep.lv2 b { font-size: 34px; }
.sweep.lv3 { height: 150px; top: 30%; } .sweep.lv3 i { opacity: .85; box-shadow: 0 0 40px var(--pc); } .sweep.lv3 b { font-size: 42px; color: #fff; text-shadow: 0 0 22px var(--pc), 0 0 6px #fff, 0 2px 0 rgba(0, 0, 0, .8); } .sweep.lv3 em { color: #fff; font-size: 13px; }
.pm.l1 { box-shadow: 0 0 6px currentColor; } .pm.l2 { box-shadow: 0 0 12px currentColor; } .pm.l3 { box-shadow: 0 0 22px currentColor, inset 0 0 12px currentColor; }
